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ARKit Assignment 4

Using Image Targets

Please conduct the following tasks. For implementation details you can refer to the lecture slides or the Apple ARKit documentation website. Please do not hesitate to ask me if you have any questions. Under „Tip“ you can find some hints for the task. The „Checklist“ specifies what should happen when your implementation is correct.

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Tasks

  1. Develop an AR ImageDetection App
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Develop an AR ImageDetection App

Please create a new app based on the “Augmented Reality App” template.

In this app follow the following steps to add your images to be detected:

  1. Open your project’s asset catalog, then use the Add button (+) to add a new AR resource group.

  2. Drag image files from the Finder into the newly created resource group.

  3. For each image, use the inspector to describe the physical size of the image as you’d expect to find it in the user’s real-world environment, and optionally include a descriptive name for your own use.

If you do not have any images you can use this on here.

Next configure the AR session using the ARImageTrackingConfiguration and load the reference images. Then run the session.

The last step is to implement the renderercallback method to render 3D objects on the detected images.

Checklist Check?
The app runs showing 3D objects on detected images. ☑️